Rebots is a first-person simulation adventure game where you climaform planets in your galaxy to suit picky aliens. Fly between asteroids and planets with your crew of (mostly) intelligent Rebots, exploring ecosystems of wacky plants and animals.
Experience a galactic adventure with your crew of robots
You are working as a middle manager for the Rebots Corporation who specialise in climaforming inhospitable asteroids for aliens. Your character’s aspiration is to become “The Best Employee Ever” but there is a long journey from the bottom to the top. Climb the ranks of the Rebots Corporation, making friends and rivals along the way, as you follow in the footsteps of your mother to become employee #1.
To make your robots work, you need to program them. Or rather, you need to instruct your robot managers (supervisors) to instruct your robot workers. Hence, you learn how to program by creating your code and instructions directly in the world and seeing your robot operation automatically carrying out your carefully designed program in real-time.
Build and balance delicate ecosystems
Each alien race has specific requirements for habitats, meaning you need to transform and design ecosystems while dealing with the local fauna and flora that might condone your lease on the land. You are changing the climate of existing ecosystems (climaforming) so you experience first-hand the effects of climate change and migration.
Build relationships with the alien factions you meet
Some aliens enjoy sweltering hot, some live in a swamp, while others like chilly weather. Get to know multiple factions throughout your adventure and learn their preferences to become the best employee of the Rebots Corporation.
Solve challenges in unique ways
Use your ever-growing programming skills with your robots to solve challenges in a variety of ways. Use the available resources to your advantage and leverage the local fauna, flora and resources to assist you in completing your job.
They march and help out wherever they can at the command of the supervisors. Take good care of them.
The bee is a master that teaches you want you need to be taught.
Shows you goals and clues as recipes so you can fulfil all the wishes of your alien clientele.
There is a thermo and poisometer embedded in its head so you can trust that it will always show you accurate weather information and if there are any clouds above.
Simple, yet effective. Get workers in its influence and it will show them the way.
Get those blocky curves on top of a collection of mushrooms or a bush of mintnuts and your workers will (you would never have guessed) pick those things up.
Get the various flora to the vaporizer, and you will see transformation happen before your very optics.
Blasting the latest alien-pop from those 7.1 bass surround hi-fi. It makes the wildlife do interesting things...give it a go.
The most fundamental supervisor in your crew. Press the big red button to get your supervisors and workers on the asteroid so they can get started working. Chop Chop.
The opposite effect of the PickUp. Great for depositing important (or useless) resources.
Bit self-explanatory, but you can combine resources here and the combiner will create tasty surprises for the whole galaxy to enjoy.
The first resource in it’s vicinity will get sent in one direction, every other resource will be sent in another direction.
Splits the direction of every other worker in its vicinity.